![]() ![]() ![]() With beautiful and exciting battle music, every key you press has a stronger sense of immersion. However, this design is not boring, but brings an impressive experience that is different from traditional action-adventure games. When the BGM sounds, the player can follow the beat to attack and do special effects, even in the mobile or QTE of the BOSS level. In the colorful art style and vibrant and bright city stage, the battle of “Hi-Fi RUSH” is perfectly combined with the music. In fact, you will know that “Hi-Fi RUSH” is almost the same as the 3D action you’ve played in the past The game is different– it’s almost a music game. was labeled a “defective product” because of this, and was hunted down by the evil prosthetic corporate robot.įortunately, Ah Cha’s music player and mechanical right arm allow him to pick up the weapon “guitar” to break through all the difficulties. Players take on the role of a teenage girl named “Acha” who accidentally implanted in his chest due to a dubious corporate experiment. “Hi-Fi RUSH” is an action role-playing game set in a very AI mechanical society. it was launched by word of mouth, and achieved a whopping 98% favorable rating on Steam. The game was quickly gathering praise from the player community as soon as possible. And in some cases, that will be the more difficult task.The musical action adventure game “Hi-Fi RUSH” developed by the Tango Gameworks game team founded by Shinji Mikami of “Ghost Wire: Tokyo” was released on January 26 without warning. It’s not about selling consoles – it hasn’t been about selling consoles for years. Now that the deal is as good as complete – hopefully it will be finalised here in the UK over the next couple of months – Xbox need to start focussing on turning around their reputation. Depending on Sony’s stance on their marketing agreement, that might be years away. Most people won’t care until Call of Duty shows up on Game Pass. And aside from the few weeks of excitement here and there when a trial is happening or when the thing was announced, it is largely very, very boring. This is not a comparison of Xbox Vs PlayStation, but a comparison of where each brand sits in these discussions.Īnd for 18 months they haven’t been able to turn that around, because the only thing that breaks through in the same way as Spider-Man 2 is the fact that they are buying Activision. I have high hopes for Spider-Man 2 and I’m enjoying the bit I’ve played of Final Fantasy. Nobody talks about Forza in these discussions for some reason. Why? Because you can remove HiFi Rush for not being AAA, you can take out Call of Duty because it’s either not exclusive or it’s been “bought”, you can take out Starfield because it’s “Probably going to be buggy” and that just leaves Redfall, which was bad. The message is clear: Spider-Man 2 and Final Fantasy XVI constitute a good year on PlayStation, but Forza, Starfield, Redfall, HiFi Rush and possibly Call of Duty Modern Warfare 3 constitute a bad one on Xbox. There is a sizeable amount of people who won’t play it and will, in fact, actively attack it, because it is not available on their console of choice. Well, it should be Sega.īut until the excitement of the Activision deal has died down, what else can Xbox really do to keep people that level of excited? Especially when a huge amount of their console-only fans are already buying PlayStation 5s by default? And that has been especially true since the Activision deal was announced.īecause when you are dealing with the biggest piece of gaming new probably ever, and that piece of gaming news drags out for the best part of two years, there’s not much oxygen for anything else.Īnd naturally, conversation has already turned to who they’re going to buy next. The marketing around Xbox is not paticularly good. Instead of bashing the opposition for not having Bluray support or whatever, you write 2,000 words on an internet forum using words like sustainability.īut there is some truth to all this debate: Microsoft still have an image problem. ![]() ![]() So long as the product is out there and Microsoft is backing it, why should we worry about the specifics of whether sales on hardware is up or down? It’s console warring for the modern age. I’m kidding – it doesn’t matter at all to customers. And we should apparently be very, very worried. Revenue from Microsoft hardware sales plummeted by 13 per cent. There’s been some doom and gloom this week and, as usual, it’s around Xbox. Author: Mat Growcott Category: News, Xbox Series X News, Date: 27th July, 2023 ![]()
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